Computer history cheatsheet: from vacuum tubes to smartphones
Every smartphone is a computer history museum
Modern smartphones and laptops, for all their shine, rely on foundational
technologies developed way before the invention of the World Wide Web. In this
article we explain how computer architecture was developed across the decades
and how hardware innovation and software evolution went hand-in-hand.
We also see which foundational breakthroughs from each decade survive to this day
in state-of-the-art computers and smartphones.
Vacuum tubes (1943-1955)
The basic building block of all computers is the electronic switch: a device
which starts or stops the flow of electricity based on a control signal. (Same
as a light switch on the wall, but controlled by a separate electrical signal
rather than a mechanical connector.) In the first generation of general-purpose
computers, each electronic switch is a physical vacuum tube.
Vacum tubes have the advantage that they mostly work. On the other hand, they
take a lot of space and are pretty inefficient: they need a lot of power and
lose much of it via heat (which occasionally burns the tube).
The computers of this era are programmed using physical modifications to the
machine: by changing the wiring and adjusting arrays of switches. Changing the
physical configuration of ENIAC for each new task takes around 2 weeks. There
are no “operating systems”.
Electronic switch: vacuum tube
🚫 Not yet. Computers programmed using switches and plugboard wiring.
🚫 Not yet.
Mainframes, transistors, and random-access memory (1955-1965)
The invention of the transistor changes the game of computer hardware. Same
as the vacuum tube, a transistor is an electronic switch, but does the
“switching” using semiconductors: materials that naturally conduct or resist
electricity depending on whether electric field is applied to them (as if they
were intended by nature to serve as electronic switches). Thanks to this
property of semiconductors, transistors can be much smaller and more efficient
that vacuum tubes.
The first generation of transistor-based computers are used for batch
processing – there are no interactive terminals available yet, so the only way
to interact with the machine is to load a task (for example, by inserting punch
cards into a reader) and wait for the results to arrive.
Thanks to the invention of random-access memory, computers can now store
programs and data in a magnetic core array, rather than only being able to
execute programs as they are read. This leads to development of the first
“operating systems” – ie. programs loaded before the actual user program,
intended to facilitate the operation of the machine.
Thanks to that, first programming languages can be developed in turn. The
release of the IBM 709 computer in 1957 introduces at the same time the
programming language Fortran, and the Fortran Monitor System, an early
“operating system”-type program whose sole purpose was compiling and running
(The 709 was still a vacuum tube-based computer, but Fortran was soon adopted in
the modern transistor-based computers as well.)
Electronic switch: transistor
Memory: magnetic core
A few related innovations transform computers in the next 25 years, and
lay technological foundations that still stand firm today.
On the hardware level, the key invention is the integrated circuit: rather
than building computers from individual transistors, circuits of transistors
are now manufactured as one integrated unit (chip), improving performance and
Improved performance highlights the limitations of batch processing: when the
computer processes tasks sequentiallly, only one user at a time can benefit from
it. This means that debugging cycle is slow: if your program crashes it may take
hours or days before it’s your turn to try again. This led to the invention of
multiprogramming: a model in which multiple programs can run in parallel,
with the operating system in charge of allocating chunks of the processing time
to each program.
Multiprogramming, in turn, enabled the advent of terminals – now that the
computer is able to run multiple programs “at the same time” (in fact running
only one program at a time, but frequently switching between programs), it is
now possible to have the computer work on something useful while the user is
thinking about what to type into the terminal.
On the operating systems side, the most lasting development of this era is the
invention of UNIX. In the landmark paper introducing UNIX, two of its authors
pitched the new system as cost-effective and easy to use:
Even though UNIX is based on previous work on multiprogramming systems, it becomes
the first multiprogramming operating system to enjoy wide adoption first across
academia and then the business world.
Even though multiprogramming of the minicomputer era allowed more people to
share access to the increasingly powerful machines, wider adoption of computers
remained restricted by hardware costs. A typical computer user in the 70s is an
employee of a computing department of a big company, or a student of electrical
engineering at a top university. This changes during the 80s, when the price of
a functional general-purpose computers for the first time falls first below 2000
dollars, and eventually to a few hundred dollars, making the devices available
to hobbysts and entrepreneurs.
The era of personal computing starts with
. IBM, an
established provider of large, commercial computer systems, develops a computer
intended for the general public, for the first time selling it via retail shops,
rather than directly to consumers. The IBM PC comes with the MS DOS operating
system, famously licensed to IBM by Bill Gates, who had bought it for the
occassion from a small computer manufacturer from the Seattle area. IBM PC is a
massive success, with deliveries reaching 40 000 PCs a month.
MS DOS is able to run graphical software, but the default interface presented to
the user is a text-based terminal. Apple recognizes an opportunity to make
computers more friendly to casual users and introduces the first commercially
successful computer featuring a graphical user interface (GUI) with windows and
icons in Apple MacIntosh (1984). Microsoft responds with Windows (1985) and by
the 90s the GUI is the norm in personal computing.
Meanwhile, the Unix operating system remains a popular system in both academia
and commercial applications. However, it splinters into family of related and
not-exactly-compatible versions maintaned by different entities, two major ones
being University of California and AT&T. In early 90s Linus Torvalds develops a
free implementation of a Unix-like operating system, which quickly builds up a
critical mass of adoption and within a decade becomes the dominant Unix-based
operating system. Today, the legacy of Unix is as strong as ever, with Linux
widely used on the servers in datacenters around the world, and various
Unix-based operating systems such as Android, iOS, ChromeOS and Mac OS X
powering billions of personal computing devices.
Integrated circuits (increasignly smaller and more powerful).